If you want to run better RPG sessions, you need to gather feedback about the good and the bad. The positive feedback helps you realize your strengths and what makes the players happy. The negative feedback helps you grow as a GM (and sometimes as a person).
I’m a campaign-style GM. I enjoying building a rich and evocative world with layers of a story over the course of years. I treasure callbacks and references to events and NPCs previously encountered. The lives and passions of NPCs are known to the players of my games. I usually spend a fair amount of time […]
When you’ve played tabletop RPGs for long enough, you see your fair share of problems at the gaming table. Arguing over rules. Feelings getting hurt. Failed expectations. No one brought pizza for the GM. These problems arise when people’s expectations don’t get met. There are many different kinds of gamers. Some people like to focus […]
Having a process for adding a new person to our group helps make sure we’re adding people who will make our gaming sessions better!